How do you see the durability of an item in Minecraft bedrock?

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Item Documentation - minecraft:durability

  • Article
  • 10/17/2022
  • 2 minutes to read

In this article

minecraft:durability sets how much damage the item can take before breaking.

Important

minecraft:durability requires the Holiday Creator Features experimental toggle to be set to true in order to function properly.

Holiday Creator Features contains experimental gameplay features. As with all experiments, you may see additions, removals, and changes in functionality in Minecraft versions without significant advanced warning.

To learn more about Experimental Features, please visit Experimental Features in Minecraft: Bedrock Edition

Parameters

NameDefault ValueTypeDescription
damage_chance not set Float Damage chance is the percentage chance of this item losing durability. Default is set to 100.
max_durability not set Integer Max durability is the amount of damage that this item can take before breaking.

Example

"minecraft:durability":{
    "damage_chance": 0.015, //15%
    "max_durability": 36
}

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Introduction

1.16.100 items have different durability mechanic than 1.10 and 1.16 items. Now you need to define when will the item get durability damage and also an event that does it. What will be discussed on this page:

  • Event that updates durability
  • on_hurt_entity durability update
  • on_dig durability update
  • repair_amount value
  • on_tool_used event

Event

BP/items/my_item.json#eventsCopy

"durability_update": {
    "damage": {
        "type": "durability",
        "amount": 1,
        "target": "self"
    }
}

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When this event is called the item (self target) will receive durability damage. Looks simple, doesn't it?

on_hurt_entity

on_hurt_entity can be defined in "minecraft:weapon" component. It tells the game what event should happen when player hurts entity using this item.

BP/items/my_item.json#componentsCopy

"minecraft:weapon": {
    "on_hurt_entity": {
        "event": "durability_update"
    }
}

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on_dig

on_dig can be defined in "minecraft:digger" component. It tells the game what event should happen when player dug a block using this item.

BP/items/my_item.json#componentsCopy

"minecraft:digger": {
    "use_efficiency": true,
    "destroy_speeds": [
        {
            "block": {
                "tags": "q.any_tag('wood')"
            },
            "speed": 8,
            "on_dig": {
				// Defines event that should happen when block with tag wood was dug.
                "event": "durability_update"
            }
        }
    ],
    "on_dig": {
		// Defines event that should happen when any block was destroyed.
        "event": "damage_item"
    }
}

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repair_amount

repair_amount can be defined in "minecraft:repairable" component. It tells the game how much of the item's durability should be back when it was repaired.

BP/items/my_item.json#componentsCopy

"minecraft:repairable": {
    "repair_items": [
        {
            "repair_amount": "context.other->query.remaining_durability + 0.05 * context.other->query.max_durability",
            "items": [
                "bs:silver",
                "bs:silver_axe"
            ]
        }
    ]
}

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Formula explanation:

"context.other->query.remaining_durability + 0.05 * context.other->query.max_durability"

The final durability will be durability of the first axe + durability of the second axe + 5% of 2nd axe MAX durability.

(This might not work now) on_tool_used is special event that can be called using tags. Tags work kinda like runtime identifiers for entities. Known tags:

TagEffectsHow can be called
minecraft:is_axe Strips logs By interacting with blocks that axe interacts with
minecraft:is_hoe Makes farmland By interacting with blocks that hoe interacts with
minecraft:is_pickaxe Unknown Unknown
minecraft:is_sword Unknown Unknown

You can apply these tags this way:

BP/items/my_item.json#componentsCopy

"tag:minecraft:is_axe": {}

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How do you check item durability in Minecraft?

A detailed look at the item's state Players can get extra durability information by pressing the 'F3' and 'H' keys. Once enabled, the exact numeric value of durability will be shown when players hover their mouse over an item with limited durability.