How to get to the Lair of Infinite Agony

The Lair of Infinite Agony is a location within the Borderlands 2 DLC Tiny Tina's Assault on Dragon Keep.

Inhabitants

Allies

  • Edgar
  • Mr. Miz
  • Prisoner
  • Simon

Common Enemies

  • Skeletons
  • Spiders
  • Wizards

Notable Enemies

  • Sorcerer's Daughter

Points of Interest

Bone Barracks

Bone Barracks is an area in the northwestern part of the Lair. On one end it is connected to the Temple of Misworship and on the other, via an elevator, to the Hall of The Dead. The whole area is heavily defended by skeletons and floor traps. There is a large room in the center featuring a well-lit alcove with a dice chest and two unassuming chests in it. Entering this particular area spawns several waves of skeletons.

Chamber of Woe

A dungeon inhabited by skeletons. Various levers and dwarven runes open individual areas within the chamber. To get through the hallway to the Grim Stone Sepulcher, Vault Hunters must run through a series of platforms to avoid being crushed (incurring a reconstruction fee, but not resetting Gaige's Anarchy stacks). The dingy confines of the Chamber of Woe conceal a secret: a statue here will accept an offering of 20 Eridium to reveal a secret passage to The Winged Storm (after accepting the Raiders of the Last Boss mission).

Crawler Hall

A small dungeon containing spiders and acid traps. A dwarven rune on the eastern wall opens the door to the Death Quencher Well area.

Death Quencher Well

A sunken and partially flooded dungeon, Death Quencher Well is home to various spiders. It is connected to Crawler Hall at the south end by way of a ladder, and the Chamber of Woe via stairs in the north.

Grim Stone Sepulcher

A large room containing skeletons. The Temple of Misworship is accessed via a large stone stairway.

Hall of the Dead

This long corridor connects to a vast chamber that opens onto Wailer Drop. Fiery Skulls come flying up the corridor after an intruder walks down passed the first alcoves. Various mid-level skeletons and some spiders in habit the far end at Wailer Drop. An alternative stairway into the start of the corridor lies opposite the one used to access the corridor for the first time, but this can only be opened from the other side.

Heart of Nightmares

Heart of Nightmares is in the westernmost part of the Lair and is where Sorcerer's Daughter is fought. It is oval arena-like area with little to no cover. On its far end there is smaller room with exit to the Dragon Keep, one unassuming and one dice chest in it.

Seer's Sanctum

Seer's Sanctum is in the southernmost part of the Lair and is where the final part of My Dead Brother mission takes place. There is one dice chest there.

Temple of Misworship

Temple of Misworship is in the central-northern part of the Lair and above the Grim Stone Sepulcher, and is inhabited by wizards. There is one unassuming chest and number of other lootable objects in here.

Wailer Drop

A dank and moldy dungeon containing an elevator up to Crawler Hall, a Fast Travel, and vending machines. Another elevator to an upper level of Wailer Drop is inactive initially, but can be activated once the upper level is accessed by other means. At the eastern end of the dungeon, players can interact with Simon for the My Dead Brother mission.

Missions

  • My Dead Brother
  • The Amulet

Challenges

  • Cult of the Vault
  • A Single Deadly Bite

Media

How to get to the Lair of Infinite Agony

BL2 Lair of Infinite Agony Weapon Chests Guide

BL2 Lair of Infinite Agony Cult of the Vault Guide

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Borderlands 2 Locations
Borderlands 2

Arid Nexus - Badlands • Arid Nexus - Boneyard • Bloodshot Ramparts • Bloodshot Stronghold • The Bunker • Caustic Caverns • Control Core Angel • The Dust • End of the Line • Eridium Blight • Fink's Slaughterhouse • Friendship Gulag • The Fridge • Frostburn Canyon • Hero's Pass • The Highlands • The Highlands - Outwash • The Holy Spirits • Lynchwood • Opportunity • Ore Chasm • Sanctuary • Sanctuary Hole • Sawtooth Cauldron • Southern Shelf • Southern Shelf - Bay • Southpaw Steam & Power • Terramorphous Peak • Thousand Cuts • Three Horns - Divide • Three Horns - Valley • Tundra Express • Vault of the Warrior • Wildlife Exploitation Preserve • Windshear Waste

DLC1

Hayter's Folly • The Leviathan's Lair • Magnys Lighthouse • Oasis • The Rustyards • Washburne Refinery • Wurmwater

DLC2

Badass Crater Bar • Badass Crater of Badassitude • The Beatdown • The Forge • Pyro Pete's Bar • Southern Raceway • Torgue Arena

DLC3

Ardorton Station • Candlerakk's Crag • H.S.S. Terminus • Hunter's Grotto • Scylla's Grove

DLC4

Dragon Keep • Flamerock Refuge • The Forest • Hatred's Shadow • Immortal Woods • Lair of Infinite Agony • Mines of Avarice • Murderlin's Temple • Unassuming Docks • The Winged Storm

DLC5

Fight for Sanctuary • The Backburner • Dahl Abandon • The Burrows • Helios Fallen • Mt. Scarab Research Center • Paradise Sanctum • Writhing Deep

Non-Campaign DLC

Frost Bottom • Gluttony Gulch • Hallowed Hollow • Natural Selection Annex • The Raid on Digistruct Peak • Rotgut Distillery • Wam Bam Island

See also

Maps of the Borderlands

How do you open the door in crawler Hall?

Crawler Hall A small dungeon containing spiders and acid traps. A dwarven rune on the eastern wall opens the door to the Death Quencher Well area.

How do you get crumpets in Lair of Infinite Agony?

Lair of Infinite Agony After spawning into the lair, head to the elevator platform and take it up. Head straight to the stone wall the prevents you from falling all the way below. Hop onto this wall and look down to see the crumpet is sitting on the pipes. Drop down on it to grab.

How do I get to Raiders of the last boss?

Raiders of the Last Boss is an optional mission in Tiny Tina's Assault on Dragon Keep. It becomes available after Fake Geek Guy and A Game of Games are complete.