How to open map in batman arkham origins ps4

How to open map in batman arkham origins ps4

How to open map in batman arkham origins ps4
30 Apr, 2017 @ 4:23am

How do I access the map?!

I know you can access the map, I'm using a ps4 controller, the big button in the middle works as a zoom, not a friggin map, there's no map keybind under keyboard options and there's no map button on the gamepad configuration!!!!!!! Is this some kind of bad joke?

Date Posted: 30 Apr, 2017 @ 4:23am

Posts: 3


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  2. Batman: Arkham Knight
  3. How the hell do I bring up the map?

Starwind128 7 years ago#1

I figured it would be the share button however it just brings up the share menu. What the hell?

"Even superheroes pee in bottles." - Hugh Jackman

Hypnotique89 7 years ago#2

It's that center large rectangular button if we are talking about the PS4 controller

jgrulz 7 years ago#3

Hypnotique89 posted...

It's that center large rectangular button if we are talking about the PS4 controller

Lol

Starwind128 (Topic Creator)7 years ago#4

Oh the touch pad brings it up eh? Thanks.

"Even superheroes pee in bottles." - Hugh Jackman

Hypnotique89 7 years ago#5

jgrulz posted...

Hypnotique89 posted...
It's that center large rectangular button if we are talking about the PS4 controller

Lol

I dunno what to call it haha I just bought a PS4 one month ago

  1. Boards
  2. Batman: Arkham Knight
  3. How the hell do I bring up the map?

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Morbioso 7 years ago#1

Seems like a really stupid question, and maybe it is...

But how do I bring up a map in this game ?

I just started playing, looking for firemen, but I need a map...

Cisco100 7 years ago#2

Click on the touchpad

http://i2.kym-cdn.com/photos/images/newsfeed/000/793/534/a6f.gif

Morbioso (Topic Creator)7 years ago#3

Of course !

/facepalm

The_Riddler 7 years ago#4

This is dumb, even for you detective...

  1. Boards
  2. Batman: Arkham Knight
  3. How do I access the map ?

CommandXbox inputPlayStation inputDefault PC inputNotes Walk / movement control Left analog stick (push and hold) W/A/S/D (hold) On console, the softer you push the analog stick, the slower the walk is, which is required sometimes. Run Movement control + A (hold) Movement control + × (hold) Movement control + Space (hold) Running is louder than walking or creeping and can be heard by enemies nearby. Floor Slide (while running) RT (tap) R2 (tap) LCtrl Evade/redirect Movement control + A (double tap) Movement control + × (double tap) Movement control + Space (double tap) Crouch RT (hold) R2 (hold) LCtrl (hold) Toggle Crouch Caps Lock Lock the character into a "crouch mode". Press again to undo. Creep RT (hold) + movement control R2 (hold) + movement control LCtrl (hold) + movement control Creeping is quieter than walking and running. On console, the softer you push the analog stick, the slower the creeping is, which is required sometimes. Enter grate / hang from ledge / snap to corner RT (hold) + B when prompted R2 (hold) + ○ when prompted LCtrl (hold) + mouse wheel (click) when prompted Camera orientation control Right analog stick (push and hold) Mouse (move) On console, Camera Assist is enabled by default, which automatically reorienting the camera to the walking or creeping direction (except when crawling through vents or grates). On PC, the mouse takes full control of the camera orientation. Zoom RS R3 Z Switch to Select Gadget Menu D-pad Down (tap or hold) 1/2/3/4/5/6/7/8/9/0/-/= or mouse wheel (scroll) Prepare gadget LT (hold) L2 (hold) Right mouse button (hold) Aim by orienting the camera. The camera position will lock at the character's view angle. Use gadget LT (hold) + optional camera orientation control to aim + RT or RB to use L2 (hold) + optional camera orientation control to aim + R2 or R1 to use Right mouse button (hold) + optional camera orientation control to aim + left mouse button to use On console, if you press RB or R1 instead of RT or R2, the camera will follow your thrown Batarang or your fired Batclaw. Once you press RT, R1 or the left mouse button, Batman enters a "use-gadget mode" (except when he uses Explosive Gel and a Sonic Batarang) and you don't have to hold LT, L2 or the right mouse button any more. Once he's done using the gadget, they exit that "mode". Use Explosive Gel LT (hold) + RT to spray → optional camera orientation control to use Multi Frequency Detonation → LS to detonate L2 (hold) + R2 to spray → optional camera orientation control to use Multi Frequency Detonation → L3 to detonate Right mouse button (hold) + left mouse button to spray → optional camera orientation control to use Multi Frequency Detonation → mouse wheel (click) to detonate Use Remote Electrical Charge LT (hold) + RB or RT to fire depending on use case L2 (hold) + R1 or R2 to fire depending on use case Right mouse button (hold) + mouse wheel (click) or left mouse button to fire depending on use case Use Remote Control Batarang LT (hold) + RT to throw → movement control to direct / LT to brake / RT to boost / LT (hold) + RT (hold) to U-turn / RB to auto-level / B to exit L2 (hold) + R2 to throw → movement control to direct / L2 to brake / R2 to boost / L2 + R2 to U-turn / RB to auto-level / ○ to exit Right mouse button (hold) + left mouse button to throw → movement control to direct / right mouse button to brake / left mouse button to boost / right mouse button + left mouse button to U-turn / Space to exit Use Line Launcher LT (hold) + RT to launch → optional LT (hold) to slow time + optional camera orientation control to aim + optional RT to launch again in a different direction / optional B to drop down / optional RB to perch on rope → optional A to zip-line or optional B to drop down L2 (hold) + R2 to launch → optional L2 (hold) to slow time + optional camera orientation control to aim + optional R2 to launch again in a different direction / optional B to drop down / optional R1 to perch on rope → optional × to zip-line or optional ○ to drop down Right mouse button (hold) + left mouse button to launch → optional right mouse button (hold) to slow time + optional camera orientation control to aim + optional left mouse button to launch again in a different direction / optional LCtrl to drop down / optional mouse wheel (click) to perch on rope → optional Space to zip-line or optional LCtrl to drop down To "perch" on the rope is to use the Line Launcher Tightrope ability. Use Disruptor LT (hold) + RT (tap) to fire L2 (hold) + R2 (tap) to fire Right mouse button (hold) + left mouse button to fire Use Remote Hacking Device LT (hold) + RT to use → left analog stick (rotate) to decrypt + right analog stick (rotate) to decrypt L2 (hold) + R2 to use → left analog stick (rotate) to decrypt + right analog stick (rotate) to decrypt Right mouse button (hold) + left mouse button to use → A/D (hold) to decrypt + left mouse button (hold) to decrypt Rotate the analog sticks or hold the keys or buttons until you hear the sound that signals successful decryption, then hold the analog sticks in their current positions or stop holding the keys or buttons to confirm. On console, you can also feel signaling vibrations in the controller. Use Voice Synthesizer LT (hold) + RT (tap) to select 1st target → LT (hold) + RT (tap) to select 2nd target L2 (hold) + R2 (tap) to select 1st target → L2 (hold) + R2 (tap) to select 2nd target Right mouse button (hold) + left mouse button to select 1st target → right mouse button (hold) + left mouse button to select 2nd target Quickfire Batarang LT (tap) + optional movement control to direct L2 (tap) + optional movement control to direct 1 (double tap) + optional movement control to direct Special Combo Batarang LT (hold) + optional movement control to direct L2 (hold) + optional movement control to direct 1 (hold) + optional movement control to direct Quickfire Batclaw LT (hold) + Y + optional movement control to direct L2 (hold) + ▵ + optional movement control to direct 2 (double tap) + optional movement control to direct Batclaw Slam Quickfire Batclaw → movement control toward the staggering enemy + X Quickfire Batclaw → movement control toward the staggering enemy + □ Quickfire Batclaw → movement control toward the staggering enemy + left mouse button Special Combo Batclaw LT (hold) + Y (hold) + optional movement control to direct L2 (hold) + ▵ (hold) + optional movement control to direct 2 (hold) + optional movement control to direct The Batclaw user will perform a more powerful Batclaw Slam and take out the enemy. Quickfire Explosive Gel LT (hold) + X to deploy + optional movement control to direct L2 (hold) + □ to deploy + optional movement control to direct 3 (double tap) to deploy + optional movement control to direct Explosive Gel is now timed and can detonate automatically. Fire a Remote Electrical Charge at an enemy with gel on them will also detonate it. Special Combo Explosive Gel LT (hold) + X (hold) to deploy + optional movement control to direct L2 (hold) + □ (hold) to deploy + optional movement control to direct 3 (hold) to deploy + optional movement control to direct Quickfire Remote Electrical Charge LT (hold) + B to fire + optional movement control to direct L2 (hold) + ○ to fire + optional movement control to direct 4 (double tap) to fire + optional movement control to direct Special Combo Remote Electrical Charge LT (hold) + B (hold) to fire + optional movement control to direct L2 (hold) + ○ (hold) to fire + optional movement control to direct 4 (hold) to fire + optional movement control to direct Quickfire Freeze Blast RT (double tap) + optional movement control to direct R2 (double tap) + optional movement control to direct 5 (double tap) + optional movement control to direct Special Combo Freeze Blast RT (double tap, then hold) + optional movement control to direct R2 (double tap, then hold) + optional movement control to direct 5 (hold) + optional movement control to direct Quickfire Smoke Pellet (prompted) Y ▵ Right mouse button Quickfire Smoke Pellet (unprompted) 6 (double tap) Detective Mode / toggle Deep Tissue Scanner D-Pad Up D-Pad Up X Scan in evidence / reconstruct crime scene (while in Detective Mode) A (hold) × (hold) Space (hold) Rewind/Fast forward crime scene construction (while in Detective Mode) Right analog stick (rotate) Right analog stick (rotate) Mouse (move leftward or rightward) Switch to a deeper scan level (while using Deep Tissue Scanner) RT R2 Switch to a shallower scan level (while using Deep Tissue Scanner) LT L2 Environment Analysis D-Pad Up (hold) D-Pad Up (hold) X (hold) Scan the environment to solve riddles. Switch to Mission Select menu D-Pad Right (tap or hold) D-Pad Right (tap or hold) V Switch to AR Challenges menu D-Pad Left (tap or hold) D-Pad Left (tap or hold) C Grapple (up chute) RB R1 F Grapple down chute RB (hold) R1 (hold) F (hold) Use Grapnel Boost Grapple from a far enough distance → A (tap, then hold to continue gliding) Grapple from a far enough distance → × (tap, then hold to continue gliding) Grapple from a far enough distance → Space (tap, then hold to continue gliding) Use Grapnel Boost Mk II Grapple from a far enough distance → A (double tap, then hold to continue gliding) Grapple from a far enough distance → × (double tap, then hold to continue gliding) Grapple from a far enough distance → Space (double tap, then hold to continue gliding) Use Grapnel Boost Mk III Grapple from a far enough distance → A (triple tap, then hold to continue gliding) Grapple from a far enough distance → × (triple tap, then hold to continue gliding) Grapple from a far enough distance → Space (triple tap, then hold to continue gliding) Use Grapnel Boost Mk IV Grapple from a far enough distance → A (quadruple tap, then hold to continue gliding) Grapple from a far enough distance → × (quadruple tap, then hold to continue gliding) Grapple from a far enough distance → Space (quadruple tap, then hold to continue gliding) Various tasks (open doors, talk to people, etc.) A when prompted × when prompted Space when prompted Various tasks that require pulling or moving (open vents, pull with the Batclaw, etc.) A (continuous taps) when prompted × (continuous taps) when prompted Space (continuous taps) when prompted Skip cutscenes/dialog X □ Left mouse button Skip interrogation dialog B ○ LCtrl Be careful not to skip certain interrogations during which Batman holds the enemy up, otherwise he will fight back and escape. Drop down (while perching or hanging from a Vantage Point or a ledge) / cancel grappling B ○ Mouse wheel (click) To "perch" is to crouch on top of a Vantage Point, a hanging rope, a fence or railing. Hang from Vantage Point Y △ Right mouse button Glide (while in a high spot) Optional movement control especially while not perching + A (hold) → A (hold) while in the air + optional left analog stick leftward or rightward to turn / optional left analog stick forward to descend Optional movement control especially while not perching + × (hold) → × (hold) while in the air + optional left analog stick leftward or rightward to turn / optional left analog stick forward to descend Optional movement control especially while not perching + Space (hold) → × (hold) while in the air + camera orientation control to turn or descend Dive Bomb (while in a high spot and not gliding) Run toward ledge or A while looking down from perch point + RT (hold) → RT (release) + movement control backward to gain altitude Run toward ledge or × while looking down from perch point + R2 (hold) → R2 (release) + movement control backward to gain altitude Run toward ledge or Space while looking down from perch point + LCtrl (hold) → LCtrl (release) + movement control backward to gain altitude Dive Bomb (while gliding) RT (hold) → RT (release) + movement control backward to gain altitude R2 (hold) → R2 (release) + movement control backward to gain altitude LCtrl (hold) → LCtrl (release) + movement control backward to gain altitude Shock Wave Attack (upon landing after Dive Bombing) B ○ Mouse wheel (click) Glide Kick (while in a high spot or gliding) / Drop Attack (while in a high spot) X when prompted + optional camera orientation control to aim □ when prompted + optional camera orientation control to aim Left mouse button when prompted + optional camera orientation control to aim Glide Boost (while Glide Kicking) RT (hold) R2 (hold) LCtrl (hold) Glide Boost until the "Glide Boost meter" is fulfilled and turns red to perform a Glide Boost Attack. Use Line Launcher (while gliding) Mouse wheel (hold) Strike X + optional movement control to direct □ + optional movement control to direct Left mouse button + optional movement control to direct Run and strike Strike while running A strike while running immediately adds 2 multipliers to the combo meter. Counter Y △ Right mouse button Throw Counter Movement control toward attacking enemy + Y Movement control toward attacking enemy + △ Movement control toward attacking enemy + Right mouse button Only works at the last possible moment before the attack lands a hit. Blade Dodge Movement control away from the attacking enemy + Y (hold) Movement control away from the attacking enemy + △ (hold) Movement control away from the attacking enemy + right mouse button (hold) Blade Dodge Takedown Movement control away from the attacking enemy + Y (hold, release after each swipe) Movement control away from the attacking enemy + △ (hold, release after each swipe) Movement control away from the attacking enemy + right mouse button (hold, release after each swipe) Stun B + optional movement control to direct ○ + optional movement control to direct Mouse wheel (click) or Q + optional movement control to direct Super Stun B (triple tap) + optional movement control to direct ○ (triple tap) + optional movement control to direct Mouse wheel (triple click) or Q (triple tap) + optional movement control to direct Batclaw Super Stun Quickfire Batclaw → movement control toward the staggering enemy + Stun Charged Super Stun B (hold a bit, then release) + optional movement control to direct ○ (hold a bit, then release) + optional movement control to direct Mouse wheel (hold a bit, then release) or Q (hold a bit, then release) + optional movement control to direct Aerial Attack Stun → A (double tap) Stun → × (double tap) Stun → Space (double tap) Directed Aerial Attack Aerial Attack → movement control to direct + X Aerial Attack → movement control to direct + □ Aerial Attack → movement control to direct + left mouse button Beat Down Stun → strike Aerial Juggle Super Stun, Batclaw Super Stun or Charged Super Stun → strike airborne enemy Pick up dropped bat/wooden stick/pipe or snatch it from stunned enemy X + A + optional movement control to direct □ + × + optional movement control to direct Space + left mouse button + optional movement control to direct Pick up throwable object X + A + optional movement control to direct → optional movement control to direct □ + × + optional movement control to direct → optional movement control to direct Space + left mouse button + optional movement control to direct → optional movement control to direct Pick up stunned and grounded enemy RT (hold) + B + optional movement control to direct R2 (hold) + ○ + optional movement control to direct LCtrl (hold) + mouse wheel (click) + optional movement control to direct Doing it immediately after an enemy is knocked over to slam them on the ground and immediately incapacitate them. After picking up, optionally follow with a Critical Beat Down. Environment Takedown / Batmobile-Assisted Takedown X + A when prompted on target enemy □ + × when prompted on target enemy Space + left mouse button when prompted on target enemy Special Combo Takedown Y + B + optional movement control to direct ▵ + ○ + optional movement control to direct Alt + 1 + optional movement control to direct Special Combo Multi Ground Takedown B + A ○ + × Alt + 2 Special Combo Disarm and Destroy Y + X + optional movement control to direct ▵ + □ + optional movement control to direct Alt + 3 + optional movement control to direct Switch character / Dual Team Takedown LB L1 E Fear Multi-Takedown X when prompted → camera orientation control to select another target enemy → X □ when prompted → camera orientation control to select another target enemy → □ Left mouse button when prompted → camera orientation control to select another target enemy → left mouse button Non-combat Takedown Y when prompted △ when prompted Right mouse button when prompted Line Launcher Takedown (while hanging from Line Launcher) Y when prompted △ when prompted Right mouse button when prompted Knockout Smash (while doing a quiet Takedown) X □ Left mouse button Ground Takedown RT (hold) + Y when prompted R2 (hold) + △ when prompted LCtrl (hold) + right mouse button when prompted Ground Pound (during Freeflow) RT (hold) + Y + optional movement control to direct R2 (hold) + △ + optional movement control to direct LCtrl (hold) + right mouse button + optional movement control to direct The combo will break if there are no grounded enemies.

CommandXbox inputPlayStation inputDefault PC inputNotes Switch to Batmobile Remote Control Select gadget = or mouse wheel (scroll) Exit Batmobile Remote Control / Call Batmobile / Enter Batmobile / Eject/Exit Batmobile (while in Batmobile) LB L1 E Eject to Glide (while in Batmobile) A (tap, then hold to continue gliding) × (tap, then hold to continue gliding) Space (tap, then hold to continue gliding) Super Eject (while in Batmobile) A (hold, then release, then hold again to continue gliding) × (double, then release, then hold again to continue gliding) Space (double, then release, then hold again to continue gliding) Switch between third-person and first-person camera (while in Batmobile) RB R1 F Look behind RS R3 F Accelerate (while in Batmobile) RT (hold, release to decelerate) R2 (hold, release to decelerate) W or Up (hold, release to decelerate) Break (while decelerating) X □ S or Down Move backward (while in Batmobile) X (hold) □ (hold) S or Down (hold) Wheel spin (while accelerating) X □ LShift Drift (while accelerating) X (hold) □ (hold) Use Donut (while accelerating) Movement control leftward or rightward + X Movement control leftward or rightward + □ Movement control leftward or rightward + LShift Use Afterburner (while accelerating) Y (tap or hold) △ (tap or hold) Left mouse button (click or hold) Use Afterburner Donut (while accelerating) X (hold) + A (tap or hold) □ (hold) + × (tap or hold) Left mouse button (click or hold) Toggle Tracker (while in Batmobile) B (hold) ○ (hold) LCtrl (hold) Fire Immobilizer Missile (while in Batmobile) B ○ LCtrl Use Dodge Thruster (while accelerating) Movement control leftward or rightward + A Movement control leftward or rightward + × Movement control leftward or rightward + Space Switch to Battle Mode (while not accelerating in Batmobile) LT (hold, release to exit) LT (hold, release to exit) Right mouse button (hold, release to exit) Eject Strike A (double tap) when prompted × (double tap) when prompted Space (double tap) when prompted Use Dodge Thruster (while in Battle Mode) Movement control + A Movement control + × Movement control + Space Toggle Forensics Scanner (while in Battle Mode) D-Pad Up X Use Sonar Scanner (while in Battle Mode) LS (hold) L3 (hold) F (hold) Hold longer to scan deeper into the ground. Only available in story mode. Attach/Detach Power Winch (while in Battle Mode) Movement control + RB Movement control + R1 Movement control + left mouse button Rev engine (with Power Winch attached) RT (hold) R2 (hold) W (hold, release when necessary) Pull (with Power Winch attached) Movement control backward S Fire Riot Suppressor (while in Battle Mode) RT or RB R2 or R1 Mouse wheel (click) or left mouse button Fire Vulcan Gun (while in Battle Mode) RB (hold) R1 (hold) Left mouse button (hold) Fire 60mm Cannon (while in Battle Mode) RT R2 Mouse wheel (click) Use Missile Barrage (while in Battle Mode at at least Missile Barrage Level 1) X (tap up to four times) □ (tap up to four times) 1 (tap up to four times) Use Drone Hacker (while in Battle Mode at at least Missile Barrage Level 1) Y (hold) △ (hold) 2 (hold) Use EMP Blast (while in Battle Mode at at least Missile Barrage Level 1) ○ △ 3 or left Ctrl

How do you open the map in Batman Arkham City?

TAB key, first menu. Use the alpha Minus (-) and Equal (=) keys to navigate left-right. TAB key is usually the map key in most games.

How do I look at the map in Arkham Knight?

If PS gamepads are similar, press the small left button to access the map or WayneTech menus.

How do I access WayneTech?

Access Canvas using your AccessID and password at canvas.wayne.edu..
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Is Arkham Origins open world?

Gameplay. Arkham Origins is an open world action-adventure game incorporating stealth game tactics.