Concept art of the book and its pages. Show
The Book of The Dead is a side quest in Darksiders II spanning the entire game. It is given by Vulgrim upon meeting him for the first time, or by collecting a Page. Pages from the Book of the Dead must be found scattered across all of the realms. Every ten pages collected will result in them being compiled into a Chapter from the Book of the Dead, which can then be sold to Vulgrim in exchange for a key to a Death Tomb. There are 4 Chapters total and therefore 4 keys to obtain. There is a Death Tomb in each of the four realms (The Forge Lands, The Kingdom of the Dead, Lostlight, and Shadow's Edge ), each containing multiple treasure chests, as well as a few Legendary items. Opening all four Death Tombs will grant the achievement "Abracadabra" as well. Locations of the Book of the Dead Pages[]The Forge Lands[]
The Kingdom of the Dead[]
Lostlight[]
Shadow's Edge[]
Locations of the Death Tombs[]Death Tomb
Video[]Darksiders 2 - All Book of the Dead Page Locations (The Book of the Dead Trophy Achievement) Gallery[]Death Tomb in Shadow's Edge. How many pages of the dead are in the forge lands?The Book of the Dead
Strewn throughout Darksider 2's massive world are 40 Book of the Dead pages that the Demon merchant Vulgrim has his eyes set on.
Where are the pages to the Book of the Dead?Pages from the Book of the Dead must be found scattered across all of the realms. Every ten pages collected will result in them being compiled into a Chapter from the Book of the Dead, which can then be sold to Vulgrim in exchange for a key to a Death Tomb. There are 4 Chapters total and therefore 4 keys to obtain.
How do you get the Book of the Dead page in black stone?The Black Stone: After claiming the map in the past climb to the top of the circular pit. The page will be right outside the top of the pit, before you leave the room.
How do you get through the shattered Forge in Darksiders 2?You need to jump from wall to wall until you reach the next ledge. Next, scale the walls again to reach the upper ledge, then wall-run to reach the other.
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